I drew the storyboards a couple days ago. Just permanent marker on lined paper, but it does the job;)
Oh, and I spent 2-3 hours yesterday making the ear. It looked flat so I made the ear material slightly translucent and added several red lights behind, to simulate subsurface scattering.
Thanks for the comments. Yes, I’m alone, but I’m getting some help with the more challenging effects by emailing some experienced blenderheads.
The storyboards themselves aren’t much. I’ve had most of the shots planned out for a while and just wanted something visual to go by when I start animating.
Looks like an interesting project. The reason that ear is flat is because… well… it is. Real ears have a kind of second ridge in them shaped like a curvy ‘Y’. Have a look at some ear pictures to see what I mean. Of course, if you’re going for a more cartoony style, it doesn’t matter.