HELLO, first time poster, long time lurker.
I’m very new to Blender Game Engine/Development
I’m creating my very first blender game and would like to keep optimization in mind. I baked my texture using Cycles. Saved the image and went to Blender Game. Applied the texture and enabled the Emit shader for that texture so I wouldn’t need a lamp. It got me thinking, would enabling the Emit shader on all my objects slow down performance?