I’m implementing a scene with lots of agents wandering. The walking animtion is the same for all of them. It is managed by the action actuator.
The animation is demanding (70% now). Humm, if I use the same animation for all agents, is there a way to optimize it?
Best would be to divide my agents in a few groups: all with the same animation but the start frame would be different from one group to another.
Thanks for your advice,
Michael (curious newby)