HI !!!
Is there a way to optimize a mesh (reduce the number of polygons of a mesh with minimal change of the look of the mesh) like in 3D MAX ???
HI !!!
Is there a way to optimize a mesh (reduce the number of polygons of a mesh with minimal change of the look of the mesh) like in 3D MAX ???
http://wiki.blender.org/index.php/Manual/Decimate
Handle with care, though: the results are not always exactly what you want…
Regards
Once again, Thank you very much Bartleby !!!