Orange branch build Win32 (2006/01/12)

zupermonkey’s build - thanks for the build zupermonkey

Subsurf for UV’s (fixes UV distortion issues on subdivision surfaces)
Image textures use float colors now, when present (including mipmap and AO skycolor)…More

Here-

http://www.blender3d.org/forum/viewtopic.php?t=7824&sid=0c88b66f6adc88ecebe72e93ce0e99d9

so great to see the subdiv patch be included now.
it works great!