Hi. I’m writing documentation for the new material nodes, and I need a good .blend that uses a node-based material to take apart and put back together in a tutorial. I really don’t have the time to produce one of my own what with the laptop’s crappy ATI card and my desktop’s state of disassembly.
It needs to be not too simple or too complex, and the author needs to be willing to put the .blend into the public domain (after all, the whole point of a tutorial is to copy someone else’s work and learn from it).
Work-in-progress will be posted after ton begins committing his render recode, as I’m guessing the node system may change a little bit. At the moment I only have a reference page half-done.