Orbit mode Keymapable?


Does anyone know if the Orbit Mode for the 3D view port can be toggled back and forth with a key map when working?

I usually work with Turntable mode because It keeps me well oriented but there are times when I want to use Trackball, for example when texture painting or sculpting, but going to the preferences just for that is very cumbersome, I tried to add a key for the data block, more or less like toggling the 3D transform handler, but I don’t know how to do it properly or if its even possible :stuck_out_tongue:

Thank you guys in advance if you have the answer :slight_smile: