The dining area of the future! Where we sort out artificial gravity and the cruise ships are in space! Or something like that. This was built from a random idea I had one day:
Plants are from the Blender greenhouse, earth texture is from NASA iirc, i have it laying around from a past piece. The rest is my own stuff (EDIT: except the wall paintings, which are of course by Monet). Hardwood flooring is 100% procedural! Rendered in LuxRender, post-pro was a mix of Blender and Photoshop. Here’s the comp node setup (noise-cleanup in PS happened after this):