o-o o--o o--o o-O-o o-O-o o---o
o o | | | | | | /
| | O-Oo O--o | | -O-
o o | \ | | | | /
o-o o o o--o o-O-o o o---o
I’ve been messing around with vectors and stuff, so this is a quick game that I came up with and slapped a cheesy name on. Don’t bother trying to understand the code, I didn’t comment anything and it’s all over the place. If you’re interested in how the basics go I can give a brief description for you.
You use ONLY the mouse for this game. Left mouse button and movement.
How to play:
You click and hold the left mouse button to bring up a vector. You can aim the vector and stretch or shrink it. When you let go of the left mouse button, it will spawn a ball and it will shoot out. The ball will ‘orbit’ the red circles. The goal is to get the ball to hit the green pads. Once you hit a pad you will go to the next level. If the ball hits one of the red objects, including the walls, it will be deleted.
WARNING: The console will have a lot of errors… ignore them. WARNING: There are only 3 levels, so once you beat the 3rd one you’ll just get more errors.
I will add more levels and obstacles. I also plan on a simple level editor mode and a free-play mode. (Very simple to do with the current set up). I will add more easy levels and a better description of how to play later. Please don’t comment on the graphics. :spin:
Screenshots(old), both are of level 2:
drawing a vector
Don’t expect many updates any time soon. This game was more of an experiment than anything else. If I am to continue with this game I will most likely re-do all of the coding and graphics. If anyone is interesting in the equation I used for the ‘gravity’, I used Newton’s Law of Gravitation except I didn’t square distance and I used my own value for G.
If you have a request for a level or if you want to know how the levels are made or any other questions just ask.