Well, I posted this in the WIP forum, but people are giving me more C & C and less answers about texturing, which is fine, I just figured I would come in here and ask my question and hopefully get a few more answers.
I’m done with the modeling of my velociraptor. These are a couple imgages of my mesh. I didn’t put even basic dinosaur skin textures on it, because I wanted this to be about the model. Obviously texturing comes next. So I pose this question, (since this is my first model that is an animal or anything non mechanic). For texturing an animal, specificly this raptor, which texturing method is better, taking into consideration quality, time consumption and effort. Doing orco textures, or UV mapping. I know the basics of UV mapping, so learning either one is not too much of an issue. Env has a great tutorial on orco texturing things like dinosaurs, but I’m not quite sure how he got them to be seemless. That is my biggest concern, whether or not I can get the Orco textures to look like they are seemless. Anyway thanks for help and opinoins.
ps- I know he is missing his right eye, i forgot I took it out before I set my computer to render these.