Organic modeling

Hello everybody! I’m feeling very happy to be making significant progress with the box modeling, look what I got to do, I did not use references, created at the time. What I liked best was the beautiful mesh deformation
Here is a video that is worth more than one million images:

The next time will be better just to bullshit with many vertices with respect to the center of the face, one that leaves marks, but nothing that learning time can not solve. I try to make the ears next time.

if you can subscribe on my youtube channel!

Very nice cartoony character, his face is super flat from the side though and I think he would look better with some cheeks and a little wider face.
It’s a nice topology and it looks like it work well to deform hes face, so props to you for that :slight_smile: