I have a question / problem with the orientation constraint. I am making a “turntable” type of function for a real-time product viewing. All I did was parent a camera to an empty sphere so I can rotate the sphere with control keys.
I only want the camera to be able to rotate up to 75 deg and back down to 2 deg to keep it from penetrating the floor. The up constraint works just fine the way I have it, but when going down it goes past the floor to a -75 deg angle.
Any ideas on how to do this?