Hello guys. As described in the title, the global origin is not positioned at the center of the 3D space and it’s really hard to manage when doing mirroring…I don’t know how to re-locate the origin, maybe you do and can give me a hand. Thanks. :yes:
Select your model, then…
- Shift-S -> Snap Cursor to Center
- from the 3D View’s Object menu, select Transform -> Origin to 3D Cursor