I’m trying to combine edge rendering (eint) with an orthographic view (ortho).
Without ‘ortho’, the edge rendering works nicely, but when I switch the camera to ortho, the edge rendering no longer works properly (only outlining the object, not edges within the silouette). I tried turning up eint, but this did not resolve the problem.
Has anyone experimented with this combination of settings?
What am I doing wrong?