Hiya,
does anyone know of a method of SSAO that can be used in orthographic camera configurations? I understand that SSAO works by calculating depth β which orthographic essentially eliminates by making everything appear to be on one axis β but is there a way to fake it?
Thanks
EDIT: One way of doing it I have found is to add a sun lamp that is at the same angle of the camera β set to shadow only. Though this doesnβt affect the ground around objects β only what is behind it. But a shader would be more interesting.