I’ve finally produced something resembling a complete animation (a little over a minute) and despite a few weird artifacts it’s quite acceptable.
I rendered to PNG files, then re-rendered to Quicktime from the Sequencer. I took this video into HyperEngine AV to combine with the audio track and output to MOV again. This leaves me with a 70Mb file and this is where things get depressing (again - I knew it would happen)
None of the available options in HyperEngine seem to solve the filesize dilemma satisfactorily. The inbulit AVI output option insists on a standard image ratio which might be okay except I rendered a tall thin video, not a short wide one 
I’ve tried a variety of compression options using Quicktime output but can’t get the file below 29Mb even on low quality (There a re more to try but it’s getting frustrating now). I’ve reduced the image size to 180x320px but it’s still too big.
I have a copy of ffmpegx (OS X GUI for ffmpeg) but quite frankly, it just doesn’t work. I either get a video file with no audio track or the encoding fails for any of a host of reasons, none of which mean anything to an ignoramus like me. The whole interface and barely explained variety of options leaves me feeling somewhat inadequate. (The “simply drop a file, choose a format then press go” thing never works - ever.)
I really could use some pointers on producing an acceptable, sharable output of modest size on anything that will work reliably and relatively easily in OSX Panther (10.3.9). I just want to get my Blender output combined with audio then output to an acceptable size.
Help…?
