Oscurart Tools Update - (rig, model, render setting & more)

Ok, I see.
Wouldn’t this be worth to mention in the Wiki ? :wink:
At least a “Helpflag”, like on every other Button in Blender, would be a huge help.
Else it’s impossible to know for the Users.

I please don’t tell me this is to mutch work for you.
Coding itself and answering questions because of an unfinished documentation is mutch more work :wink:

But I’m still thankfull for this great Addon !

Kind regards
Alain

Hello,
I’m new user, and I’have tried to install your add-on on Blender 2.73a on Mac OS following your direction. It doesn’t work.
What’s wrong : is the blender version or a mac problem ?
Thanks for your help, and your work ; as seen on video is amazing.

Same for me.
The “oscurart_tools” folder was created already with all necessary files.
However I downloaded files from Wiki page link and replace the original files from package.
[ATTACH=CONFIG]401253[/ATTACH]

Then I restarted the Blender, and can’t find the addon.
[ATTACH=CONFIG]401254[/ATTACH]

Blender 2.76
OS X 10.10.5 (14F27)

Hi!!! you can download the entire build from builder, and copy the oscurart tools folder.
Greetings!

Sweet! Thank you)

Hi Folks!

The spanish documentation to 2017 is ready!

LINK

cant get this installed right, it would be easier to let us download zip and install it that way, rather than downloading 6 different .py files and manually moving them in right directory and still not showing up in tools menu… so far my only addon I havent able to install xD

hi this addon comes with blender since blender 2.78, no need to d/l.

Hi,
I just discover the addon and watch videos but it doesn’t work.
I’ve created a cube, a sphere, a cone and a cylinder spaced unevenly on X
I’ve selected all then choose the first one, hit distributed objects on X, I’ve got a message saying :

Needs at least two selected objects

Try and retry in all possible way, it didn’t work and saying the message over and over

Any help please ?

It’s a bug!
Thanks for report.
I’m fixing that right now!

@Meta-Androcto @CoDEmanX
Do you know because blender bpy.types.header is not updating?

import bpy



# ------------------------------------ SELECTION -------------------------
bpy.selection_osc = []


def select_osc():
    if bpy.context.mode == "OBJECT":
        obj = bpy.context.object
        sel = len(bpy.context.selected_objects)
        
        if sel == 0:
            bpy.selection_osc = []
        else:
            if sel == 1:
                bpy.selection_osc = []
                bpy.selection_osc.append(obj)
            elif sel > len(bpy.selection_osc):
                for sobj in bpy.context.selected_objects:
                    if (sobj in bpy.selection_osc) is False:
                        bpy.selection_osc.append(sobj)

            elif sel < len(bpy.selection_osc):
                for it in bpy.selection_osc:
                    if (it in bpy.context.selected_objects) is False:
                        bpy.selection_osc.remove(it)
              


class OSSELECTION_HT_OscSelection(bpy.types.Header):
    bl_label = "Selection Osc"
    bl_space_type = "VIEW_3D"

    def __init__(self):
        select_osc()

    def draw(self, context):
        """
        layout = self.layout
        row = layout.row()
        row.label(text="Sels: "+str(len(bpy.selection_osc)))
        """

@Stefakapapy fixed! download the addon again

1 Like

Thank you for your work.
Can you tell me please where to download it because it’s part of blender, I’ve never download it

Hi oscurart
I’m testing the new version from your Github branch but the problem still occurs the same way.
The version I’ve downloaded is the 4.0.0. I’m using Blender 2.92 Alpha.
It is odd. Blender 2.83 and 2.91 alpha has oscurart_tools by default but there is no trace from it in the blender 2.92 alpha.
The default v4.0.0 in Blender 2.83 is working fine. If I copy its folder to Blender 2.92 Aplha, it didn’t work.
I’m confused :roll_eyes:

Maybe you have the addon duplicated.
Im using it and work fine.

Check oscurart.blogspot.com . See the intructions

Hello, Oscurart!
I had the same problem as Stefakapay
To avoid Add-on duplicated, I remove all versions of blender with its script folders and install only 2.91.0 and followed the instructions in the blog spot.
I expected the problem to be solved because it says OscurarTools: fix distribution at the description on the right side of the oscurart_tools folder in your github. However, when I use the Distribute Objects function, I get still the error Needs at last two selected objects.
Could you check again if the code posted on github is up to date?

1 Like

Remember open this panel!

1 Like

Oh! Functioning via the panel will work correctly!
After that, the function also works correctly via the context menu.
Thank you very much for the guide.

thanks for report it!

Sorry, I tried to copy the “oscurart_tools” folder into:
C:\Program Files\Blender Foundation\Blender 2.91\2.91\scripts\addons_contrib

I couldn’t find it in add-on preference setting.