Other objects wthout Keyframes flying about?

So I finally finished modeling and I’m ready to animate.

It’s a ball on a table. When I start keyframing the ball, the table legs fly off. I checked and I couldn’t find any keys on the leg geometry. If I don’t have any keys on the ball, nothing goes flying. I tried keyframing the leg geometry in the place i want it but it still goes flying. I’m not sure what’s going on. Please help!

I’m not sure what’s going on.
How do you expect us to ? I don’t see any link to a blend file so we can actually see anything useful.

sorry. here is a picture of before and after it flies off.

The edges and legs will keep flying off into infinity the further I slide down the timeline.

Sounds like you have rigid body physics applied to the edges and legs. If you have, remove it.

How do I do that?

Oh! nevermind! I googled it. For anyone that has a similar problem here’s the video I watched that explains rigid bodies pretty well. http://youtu.be/rgjvgn9Xm20

Thank you AlanK for pointing me in the right direction! It turned out to be a simple fix but my noob self wouldn’t have even known to look that up.