# Output to vector and/or lines/outline renderings

**URL:** <https://blenderartists.org/t/output-to-vector-and-or-lines-outline-renderings/1286726>\
**Category:** Blender and CG Discussions\
**Created:** [February 22, 2021, 1:04am UTC](https://blenderartists.org/t/output-to-vector-and-or-lines-outline-renderings/1286726 "2021-02-22T01:04:38Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Safetyman](https://blenderartists.org/user_avatar/blenderartists.org/safetyman/32/897453_2.png) [@Safetyman](https://blenderartists.org/u/Safetyman)\
**Post date:** [February 22, 2021, 12:10pm UTC](https://blenderartists.org/t/output-to-vector-and-or-lines-outline-renderings/1286726/2 "2021-02-22T12:10:43Z")

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You can either use the Freestyle vector output function within Blender or (what I use) the .svg output script found in this thread:

> [@SVG output script](https://blenderartists.org/t/svg-output-script/566412):
>
> Hi, here is a script I’ve been playing with for a while: the idea is to get some quick vector output from Blender to feed Inkscape. It is not meant to be a NPR solution -as Freestyle will be- but you can still do some basic tricks. And it is pretty useful for simple shapes and so… I also tried to add a few abstract and geometric stuff into the mix. Script will export current viewport -think a screen capture application- to a SVG file. Works with meshes and curves. I suggest you to open the svg …

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_[View the full topic](https://blenderartists.org/t/output-to-vector-and-or-lines-outline-renderings/1286726)._
