Oven Door window material

Hi all, so i assume you are confused by the title of the thread , let me explain.
I am trying to create this material in node editor and need some help.

i have made the circles but now how do i tell blender that i want the circles to remain mostly solid while the rest to be somewhat transparent. :smiley:

If “circles” is a black and white map you can use it as a factor to mix two shaders.
Or as a factor to mix two values (or colors) for roughness.

Here ya go:


thanks man :smiley: