Hello, I am fairly new to Blender and working on a little space scene. I am using a number of combined elements from blendswap and am running into an issue on my final render. One of my ships has a ridiculous gold material applied to the whole thing, and after it is done with the primary part of the render it seems to apply a filter of some sort and I get overboard starbursts on the bright parts of the ship. I am guessing this is a filter or something I am pulling in with the material, scene, or ship that I got from Blendswap, but after searching for a while I still have come up with no answers. Here is a render. Thanks so much!
Sorry, I figured it out finally. If I look under the node window and go to compositing I found where these were coming from. Thanks