Hello
I’m about to add some materials to a cylindrical object, but somehow, the colors cover more than assigned, can someone explain me that pls?
Greetings
Hello
I’m about to add some materials to a cylindrical object, but somehow, the colors cover more than assigned, can someone explain me that pls?
Greetings
The subdivision surface modifier interpolates between the stretched rectangular faces at the bottom and the more quadratic ones above them. You can either add some edge loops to the bottom rectangular faces to have a more evenly spaced mesh or add an edge loop right next to the border between the two materials.
Indeed, thx