Do you have a live reference P-bass? Cause I don’t, but I reckon that the pickups should be sunken down into the pick guard, right? Or at least be thicker, cause they can’t be that thin, can they!?
If they are sunken down, you should make an actual hole in the pick guard, i think.
One thing i noticed is on the pickups, the black on the pickups is maybe a bit too black. This makes it look kinda flat and hard to see the metal round bits sticking out a tiny bit - this may be just because of the lighting or my bad eyesight though
Not sure if you have done the materials for the metal pickup part yet, (if not - ignore this), but they need to be really shiny
I’m not really worried about textures at the moment, although I did darken the black material, so it could be seen better. I’ll add env maps/refl later. Whatever looks better
Heres a quick update on the pickups, I re-modeled the pickuard.
Alrighty…heres an update. A got the little nob things done. I found a really good bump map texture so I went ahead and added it in, cause I wanted to test it out.
I added one light, so the bump mapping and refl would show up. I tweeked the material and texture for quit a while, so tell me if theres anything I could change.
Haha…yeah, i’ve had mine for about half a year…They are HEAVY…I play it for an hour or to, and I walk away with one of my shoulders higher than the other. ouch
anywho
I’ve been working on some of the little parts…Got all the screws done, although you cant see them very well in the render. I did the output(input) jack…and I started on that thing…what its called, but the thing that tholds the strings at the bottom. Oh, and I did some texturing, so go ahead and crit on that also if you see anything wrong(some of the new parts arent textured yet)
looks pretty nice to me. im not sure, i dont have a reference, but the knobs and the bridge look too large to me. perhaps you could post a pic of yours?
Heh…I just realized that the shape is wrong…It is thinner in certan places, or it like curves in…I’ll deal with that later
anyways, i started working on the fretboard. made a few changes here and there…added the strap peg things. still messing with the texture of the blue part…i cant seem to get it right.
render times are getting long…i think that one was around 30 min. so its almost not worth testing color anymore
for the texture of the blue part have a barley noticably wood grain. also, the knobs are to tall and to thin. Really great job, but can you poast a wire? i always have problens when i model a bass.
Small update…messed with the texure some…finished the fret board…modelled the main part of the head of the bass…now for all those weird and complicated things to model on it
i cant get photobucket to upload the screenshot right…it makes it real small…
there are 6 samples tho.
edit: oh, and i noticed a really large render time cut when i got rid of the plane (4 verts, one face) that the bass lays on… but it looks better with it there :edit