P90 sub-machine gun

hey all, started a thread in games WIP (guerilla warfare)

but thought i would post here to get more feedback :slight_smile:

soo here we have a P90 submachine, recently UV mapped and textured (check my other thread for the M40 sniper rifle and screenshots of the game).

C+C please

http://img229.imageshack.us/img229/9829/p90rendermg6.jpg

thats excellent, great use of textures:)

P90s are really fun to use in video games like COD4 and MGS4…

Model detail looks great, especially for a video game. I don’t know if you are looking to get the material looking right right now… but for me the light reflection on the surface seem a little harsh… turn down the hardness on the specularity.

Nice modeling, but i think its a bit too shiny. Looking at some reference images like http://www.armyrecognition.com/Amerique_du_sud/Perou/defence_army_exhibition/sitdef_2007/pictures/P-90_sub-machine_gun_FN_Herstal_peruvian_army_sitdef_2007_Lima_peru_001.jpg it seems the handle part is painted in dull black, which makes sense as you probably dont want a weapon to reflect and possibly revealing your position if you are trying to hide.

my 2c

Very nice… it is too shiny though. And the spec on the scope lens is way too sharp, it should either have almost no spec at all or be completely white with glare effects to be realistic. Otherwise it’s really good. What’s the polycount?

  1. Like nitronic755 said. Specs are to hard they should be lower and more difused like on reference photo from hiower.
  2. Texture above flash hider seam to be disorted
  3. R.I.S should look like something like this:

    Otherwise looks realy good. Like the modeling.

You should try putting some bullets in the magazine, since they have clear ones:
http://world.guns.ru/smg/fn_p90_4.jpg
Aside from the glossy look, looks really nice. Good model.