The big Blender Sculpt Mode thread (Part 1)

It’s in the same Experimental Builds page, but it hasn’t been updated since I initiated a build on April 27th.

I believe anyone can kick the buildbot to compile a new build. You just go to https://builder.blender.org/admin/#/builders , then:

  1. Select “macos_custom_branch” / “windows_custom_branch” / “linux_custom_branch”.
  2. Enter your name (people usually insert their email address here).
  3. Select “force build”.
  4. In the branch field enter “sculpt-dev”, “temp_bmesh_multires” or a different branch. See https://builder.blender.org/download/branches/ or https://developer.blender.org/diffusion/B/branches/master/ for the branch names.

The building process takes a while (usually about 30 to 40 minutes), and sometimes there are too many errors, but if there are few or no errors, the new build will automatically appear in the Experimental Builds page.

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