Pack Islands adds squares and makes everything small

Hi, I’m new to Blender and 3D modeling and I’m facing an issue creating a UV map for my project.
I was following a tutorial that said to “pack islands” to get the parts in the UV map aligned, but my result is nothing like theirs and I don’t know what the problem is. Basically, it creates a lot of squares and the actual UV map parts are very tiny in the top corner. Does anyone know why it does this and how I can fix it?

What does your model look like, and how did you unwrap it?


I kept re-doing it and I’m not sure what it was, but the problem seems to have resolved itself! :slight_smile:

Pack Islands usually just reorders the islands but does not unwrap.
This seems like you have oreviously unwrapped using the Lightmap Map method.

The only remedy to that would be a Maplight Light for sure

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