In Blendswap, they provide a single file with all the textures packed into a single blend file with the model, How do they do that ?
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Under external data in the file menu, there is an option to pack all external data into the .blend file:
Wow, “Pack all into Blend” is so cool…
Does it need to be unpacked later ? Or if you open it everything just works ?
Everything just works. Keep in mind videos do NOT pack.
Wow, thank you !
Be warned - this can lead to some HUGE files!
Yup, but combined with “compress” option when saving the file as, that can be partially solved too.