I have a problem with page curl animation. Now page flip looks like this:
I need to add some curl to the corner, but don’t know to to do this right.
First, I tried to use a Simple Deform:
switched to the edit mode, rotated page -90 degrees X axis, applied Simple Def (Bend), switched back to the object mode, rotated back 90 degrees, but the mesh didn’t come back to it’s old location and dimentions have changed, too.
Deform Factor=0, so why the mesh deforms?
After I’ve corrected location and dimentions the mesh (page) still looks transformed.
Using Curve Modifier didn’t produce the desired result, too - the page transformed during animation and it can’t be placed exactly under the book spiral (you understand what I mean :D).
Any ideas, how can I make realistic page flip and control it’s location accurately?