Paid commission — four small bank-branch interior scenes for a synthetic-data pipeline
Looking for an experienced Blender freelancer (or small team) to build four small paired-room bank-branch scenes: mall + ATM, mall + teller hall, teller + extended waiting, extended waiting + meeting office. Indoor-mall context, photorealistic, Blender 4.2 LTS, real-world dimensions in meters, no characters (people are composited downstream by the pipeline), no live display content (screens are masked downstream).
Hard requirement: every third-party asset (models, textures, materials, HDRIs, kit-bash parts) must carry an explicit license permitting AI / ML training-data use. Commercial-use-only marketplace licenses are not sufficient. Preferred sources: CC0 (Poly Haven, Ambient CG, Sketchfab CC0 filter), public domain, original-author work.
Deliverables: four `.blend` files + four reference renders per scene + a per-scene report + a library-wide license register. Delivery window 2026-06-25 to 2026-07-15; partial delivery welcome, the four scenes are independent.
On engagement we ship: a channel contract reference kit (small .blend with the Geometry Nodes modifier your paths need, sample paths, chair/door empties, camera template) plus the full 7-page brief with per-scene camera ranges, path counts, threshold specifics, palette hex codes, and validation scripts.
Reply with
- Approach summary — sourcing plan (catalog pulls / bespoke / hybrid), how you’ll handle the mall-context specifics (glass curtain wall, brand-colored teller counter, ATM bay)
- Preliminary asset inventory and license attestation
- Per-scene timeline against 2026-06-25 → 2026-07-15, or a justified extension
- Cost per scene and library-level