Good afternoon! Posting here as the main jobs forum is read-only for us.
My name is Matthew - I lead our talent team at Quarrybuild. We have a paid opportunity available for generalists and specialists in Blender at rates starting at $25 USD/hour with potential to reach over $70 USD/hour with long-term engagements up to several months.
This position is fully remote and provides flexible hours based on your availability.
Our Blender team will create projects from scratch as original, cohesive assets that demonstrate professional artistic judgment and technical execution.
We will review applications on a rolling basis. When submitting your application, please sign up at our website at http://quarrybuild.com. You can also reach out to us via email with any questions.
This project is secured by the mutual NDA you will fill out via the Quarrybuild website. Your project files will be kept securely - we cannot use your files without your compensation.
Please reply to this message with any questions. We look forward to your submission!
The website is very vague wrt the usage of 3D scenes made by the contractor. I hope you don’t mind me asking for clarification?
From the FAQ :
What is Quarrybuild?
Quarrybuild connects experienced creators with paid, project-based work in Blender, Unreal Engine, Unity, and other creative software. Projects support research into AI and creative tools.
What is the work used for?
Approved work supports research and development involving AI systems and creative software workflows.
From the “Blender Artist” role page :
As a Blender Artist on Quarrybuild, you’ll create original scenes, assets, and other 3D work for paid contracts. Projects draw on both your artistic skills and your ability to build clean, editable source files, supporting research into AI and creative software.
Specifically, what research does this help with? Can we have a look at some of the results/outcome of that research?