[PAID][REMOTE][CONTRACT] 3D Animator at Madruga Works

Madruga Works, the creators of Planetbase and Dawn of Man, are looking for an experienced animator to create a wide range of rigs and animations for human characters and creatures from an upcoming title.

Responsibilities:

  • Creation of rigs and animation cycles for both humanoid and non humanoid characters and creatures for the game.

Requirements:

  • Being able to create efficient bone setups and rigs for a wide range of character and creatures with different types of anatomy.

  • Strong knowledge of character kinematics, deformations and topology.

  • Strong knowledge of character skinning and the involved technical workflows.

  • Being able to create professional quality animation cycles.

  • Proficiency in Unity (At least to export the animations and test them ingame).

  • Proficiency in Blender (We could consider applicants who work using other software if they’re especially skilled).

  • Being an organized person, able to follow naming conventions consistently.

  • Being familiar with version control (SVN).

Extra Points:

-Experience creating animations for 2.5D games.

-Experience creating rigs and animations for tentacled creatures.

-Available on GMT +/- 3 hours

If you think that you match the previous requirements, please send us your portfolio and your usual rates to β€œjobs at madrugaworks dot com” (Please mention β€œAnimator” in the subject).

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