Looking for product/packaging modeler who works in Blender (obviously). Polygonal modeling + UV mapping is a must, new material creation is a plus.
This is a paid role in Chicago. Looking for a more junior level applicant, but open to mid-level artists as well.
We are a studio specializing in packaging (beverages, consumer product goods, electronics, etc) and products (power tools, office supplies, consumer electronics).
You can find out more about us here:
And apply here: