I decided to try a different style of landscape. Going for a stylized painted look.
And with the sun in a different position:
There’s no actual painting, everything is procedural. The maps were created in Gaea, processed in Gimp (G’MIC plugin), and beaten up in Blender’s shader editor. These renders are really low sample, denoised, then taken back into Gimp for post processing.
Let me know if you have ideas to help improve the look. Very much not finished with these yet!