Hello, trying to do these two things together - painting a texture in 2d view while previewing the cycles render in 3d view. Texture that i am painting in 2d is part of cycles material i am previewing. After every brush stroke cycles preview re-renders, however changes are not there… only when i save my texture, then the viewport render shows the changes.
Am I doing it wrong or the functionality of painting with live viewport render preview is not there at all? Thanks