I have a make human mesh, I added a new material, I added a new texture to that material.
In the texture paint window I have the new material selected and the texture selected in that, when I paint on it, it paints on a completely different texture in a completely different material.
How do paint on the selected text
Open up a sidebar (‘n’ key probably) in your texture paint 3D viewport. Switch to the tool tab of the sidebar and look at “texture slots”. Where it says “mode”, change it to “single image.” Then specify the UV map that you want to be using for the painting, the image you want to paint onto, and the intended color transform for the image.
Take a look at the right of the screen there, that’s the EXACT same thing as what you’re tellimg me to do.




