Does the Blender texture painter offer painting stuff on certain slopes/angles? For example you want everything that is flat to be grass/sand and you want something that is steep to be a rock texture, so can that be done in Blender or do I need to use Substance painter or something?
I think that I’ve seen once something about some program or addon doing this automatically for the whole terrain, but I am talking only about manual painting, like how you’d pay in most game engines and map editors.