I’m a little nervous about sharing my efforts where so many people really know what they’re doing, but here goes!
This, like a lot of the things I do in Blender, is an illustration of something from my homebrew Pathfinder RPG campaign setting. Here we see a priest in the process of creating a golem. Eventually the priest will have robes, the golem will have a support frame, there’ll be a proper background and all that good stuff.
The initial body meshes are from MakeHuman, but details have been (and continue to be) added by me. The priest has three props; hat, brush and cane. I’ve tried to get a decent composition together, although it may be tweaked along the way.
Oh, and it’s Cycles GPU rendered, low quality settings.