Hey guys! Long time no see! I took a year break from Blender while finishing up at University, but now I’m graduated and ready to get back into it
I had an idea for an animation where basically I wanted to be able to (possibly using the fluid simulator) have paint flow down a wall/splash onto a wall and actually leave the color where it splashes (thinking someone shooting paintballs at a wall and having it actually splatter the color on the wall).
I think I want to use dynamic paint, but does anyone have any good tutorials on it/know how I can use the fluid simulator to actually “fire” paintballs that would then splatter and leave their color?