Last time I checked, the artist must have been dead some 60 years before the artworks are in the public domain. Btw. none of the images in the video resembles the original(from 1899) the prompt is referring to:
I dont know if i should ask here. But im getting errors installing the addon:
File “C:\Users\const\Desktop things\Blender Builds\blender-3.4.0-alpha+master.7bfd78d450ef-windows.amd64-release\3.4\python\lib\ctypes_init_.py”, line 374, in init
self._handle = _dlopen(self._name, mode)
FileNotFoundError: Could not find module ‘C:\Users\const\AppData\Roaming\Python\Python310\site-packages\torchaudio\lib\libtorchaudio.pyd’ (or one of its dependencies). Try using the full path with constructor syntax.
Answered on GitHub.
Is that your voice?
No, it is done with Bark through the add-on. You select it under the add-on preferences:
This is vaguely relivent so ill post it.
It features AI generated images ‘animated’ in Blender … and origonal music.
Did you use the Generative AI add-on for these films?
Anabran, what are you using for the talking heads?
im not the author but i guess he uses SD to create the character once and then uses a deepfake to transfer from recorded human to character or maybe theres a prog which can take audio and create very basic motion from it , i think nvidia released something like that… the background art is SD too… i mean he says it takes an hour , so everything must be generated
@yogyog @Anabran Please keep this thread on the topic of the Generative AI add-on for Blender as indicated in the headline and OT.
Some new features in the free Generative AI add-on for Blender:
- Specify the path of generated files
- Seed value in strip names
- Uninstall all dependencies