I was looking around for a ARM Platform like the BeagleBoard and found this at Isee interesting thing is that they have a demo of it playing IOQuake3 in OpenGL and they were using a program called DOGLESS to convert between OpenGL to OpenGL ES in Real-time!
I’m well out of my depth here but! could this not be a possibility for the BlenderPlayer rather than creating a functional version of Blender on the ARM platform. If only for running games? “as I imagine this would be the main attraction of a blender ARM port!”
ARM architecture and OpenGL-ES are not directly related.
You could use OpenGL-ES on X86 or Normal OpenGL on ARM (as I did when testing)
Ignore ARM for a bit, and try get the blenderplayer building against… http://sourceforge.net/projects/ogl-es (or some other OpenGL ES if you can find one)
As far as I can see there is no software OpenGL-ES 2.0 implementation that could be used for testing.
Not sure about DOGLESS, would need to check it out.
Have fun with it! Hope you get it asap. I didn’t want to say it’s bad or not a worthy gadget. It will certainly be a fun device. (But since developement started there have been several generations of mobile devices and chipsets brought to market.)
Actually a great deal of questions concerning the Pandora have already been aswered here: http://www.pandorawiki.org/FAQ
Especially the following paragraph might enlighten you:
Do you really expect it to compete with the PSP / DS / eeePC / etc?
No, we don’t. Pandora is very different than anything currently available. It is designed to serve a niche market of hobbyists and retro/indie gamers. We are aware that much of the general public will not need or appreciate Pandora’s feature set. It is more portable than a UMPC or eeePC, and it has far superior gaming controls. Pandora is much more powerful than a PSP or DS, and with it’s high resolution screen and qwerty keypad is more capable of general computing activities. These features come at the expense of a higher cost than commercial gaming handhelds and a steeper learning curve than traditional ultra mobile PCs. Not everybody will be willing to make the trade off and try something new.