Panorama Render- help?

So, I want to export a widescreen panorama image as my render from Blender but I’m stuck.

TO be clear- I’m NOT wanting an equirectangular 360° image. I’m wanting a very wide image that covers nearly 360° left and right of the camera station, with minimal distortion. A real-world version would be the phone camera pic where you hold the phone steady and turn in a circle to capture a panorama image.

Does Blender have anything like this?

I found this documentation from many years ago and it details exactly what I’m after, but Blender has evolved so much since then that it’s not helpful:
https://download.blender.org/documentation/html/x6264.html

There’s quite a few recent video tutorials about this:
https://www.google.com/search?q=blender+Panoramic+renderings&rlz=1C1ONGR_enUS984US984&oq=blender+Panoramic+renderings&aqs=chrome..69i57j69i64l3j69i60.1289j0j1&sourceid=chrome&ie=UTF-8

Thanks! That’s not really what I’m looking for though, since those tutorials are focused on a 360° panorama and have quite a bit of distortion. I’m trying to get a result with minimal lens distortion.

To expand on it- I’ve gotten a decent result with the equirectangular camera in Cycles. What I’m trying to avoid though, is the distortion on straight edges that recede away from the camera.
Here’s a test render. My vertical edges look great. It’s those horizontal edges that are distorted.

well… that’s what a equatorial image looks like.
It’s a spherical 360/180 image wrapped back into a 2:1 ratio.

Your ‘phone example’ just stitched multiple camera angles into a strip.
If you want something similar, render out multiple overlapping camera views, and stitch them together in PS or another app that can do this.

rob

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