I wanted to use sverchok and sorcar (and animated nodes) since i discovered it but almost never had time for it ( excuses excuses…) and i do not clearly remember which one was object based and which geometry based( or something like this… has to do with the workflow / mindset)…
But maybe this little discussionis usefull:
especially the last one:
Also we might need “send from SVerchok into Sorcar” maybe
Done!
And (of course) this BA threads of the original authors (AFAIK):
So as i (not very clearly) said above: it’s about the workflow… and different approaches…
Someone could do this also completly in python and using the blender-api… and sometimes a code-node would be helpfull… oh wait i think one of them has such thing…