Parent-child rotation issue

Hey, I’m having a little issue with a parent-child rotation. I can’t explain it in words, so here’s a video (PS, I do have another issue which happens towards the end of the video, so please watch to the end):

Can anyone help with these issues?

Thanks!

EDIT: Keep in mind that issue #2 (Blender closing on its own) happens even with the startup scene.

It’s best to share .blends so people can actually look in them to see what the issue is.

Obviously, don’t share stuff with hundreds of your own models/textures.animations etc…, but in this case, there’s only the arms and the gun in there really. So if you are willing to share the .blend, someone will look into it and sort it for ya. Otherwise, people can only guess…

Ahh, right. I haven’t been here in so long, I forgot the formalities! untitled.blend (1.3 MB)

[ATTACH]367262[/ATTACH]

So, I looked into your blend and hell, no idea what was going on there haha

I recreated the thing (apart from movement) and for me it works fine. 2.72b

Let me know how it performs over there :slight_smile:

Alright, that one works fine. I don’t get it… I’m so confused. I wonder why mine’s all whack. :spin:

EDIT: I seem to have fixed it. Deleted my camera, put it back in. Voila! I don’t understand why, but meh. I fixed it.