Hello.
I am looking for a tutorial that will help me parent the vertex groups of my model to their assigned bones.
My model is semi-humanoid/robotic so all i need it to do is rotate the vertex groups for posing ans the such.
I already have all my vertex groups set up and my armature works fine but i can find a way to tell blender (2.67) to perant Vertex group “leg.R” to bone “leg.R”
please help asap as i kinda want to get on to texturing my model.