Parenting a box to a single armature

In my game I need to make a hit box around certain areas of my character ( headshots and heart shots do more damage ) I was wondering how I would do this. I have already set up all the armature and I have now files where my mes is unrigged.


grab armature do edit, select the bone you want it to parent to,do ctrl+a to unselect all, select the box, then ctrl+select the armature

Now do ctrl+p and do bone ! :smiley:

Example of a bunch of hitboxes parented to armature


BoneParent.blend (447 KB)

Thanks again! This is the second time you helped me today :stuck_out_tongue: