Hello to everyone!
I have a question. I have an object A that is parented to an object B. Object A does not have any transformation on it, but object B has rotation keyframes so when objects B moves, A follows. Is it OK so far?
Well, now I need to transform to global keyframes the animation in object A (which has none by itself but moves because of B), so when I un-parent it from B, I can still have the same animation as if it was still parented to A.
Does anybody knows how to do this?
Thanks in advance, Lalegion.