So, every tutorial I see people get good results with auto-weights but I’m getting complete abhorent results. My step-by-step is:
- create rigify meta-rig;
- place everything in edit mode.
- generate rig, apply the transforms to the model and to the controller set.
- selecting model and then controller set and parent with auto-weights.
Could I be doing sth wrong? Is there any tuning for the range the bones will grab the mesh volumes?