Hi. Im trying to make the eyes children of the head bone. But when I do this and play my animation, my eyes do not follow the movement of the rest of my armature. I know I probably should have done this before I animated but here I am. I tried making the eyes children of the mesh also, that didnt work either. I still want to be able to set up constraints for the eyes to be able to rotate them too. Can someone please help me. I would like to be able to fix this without messing up the animation I have so far. Thanks.