Howdy to all
The project I’m making is a skeleton with skin above it. I now have an arm bones done and I imported an arm from make human. To make it all move I have an armature that is already conected to the modeled bones and it works fine.
When I try to parent the imported mesh it deforms it and makes it quite hideous, why? WHy is it deforming the mesh instead of just parenting?
thanks for your help