I have a Empty -> Plain Axis in the middle of the animation. I have a sphere at x=0, y=8, z=0 and I have set it’s parent to the empty axis in the middle. When I press play, it rotates around it which is good. But the problem is that it has always the same part facing the plain axis.
In the following image the left one is what happens. When the sphere moves around the plain axis, it rotates to always face it the same way. The right one is what I want: the object only moves and doesn’t try to face the center the same way.
What to do to achieve the situation on the right?